Role-play: The Astrologer

Role-play: The Astrologer

Foreword

This character began as a creation designed to explore the incredible mods crafted for Morrowind Modding Madness 2024.
With this year’s themes—"Transformation" and "Skies and Stars"—as inspiration, I developed a character that fits perfectly into these evocative concepts: An Astrologer.
To add even more depth and personality, I used a modified version of XeroFoxx's Ahead of the Role-play.

In this post, you’ll find a detailed character sheet that brings this vision to life, along with a list of recommended mods to enhance the experience. Whether you’re here to play as this character or to adapt the ideas for your own adventures, I hope this sparks your imagination.

Character Details

Race: Breton
Gender: Female
Birthsign: Mage
Class: Astrologer
Class Description: The Astrologer perceives destiny's threads in stellar movements. Their mystical attunement reveals cosmic patterns, while conjuration helps them reach beyond Mundus for deeper understanding. Though some dismiss their art as mere fortune-telling, their predictions prove eerily accurate enough to keep both nobles and peasants returning.

Backstory

Giselle Leciel grew up in the academic circles of Wayrest, where her parents served as court scholars. While they focused on historical texts and political treaties, young Giselle found herself drawn to the observatory tower. The court astronomer, Master Beaufort, noticed her endless questions about the night sky and took her under his wing. Her life changed dramatically when she correctly predicted a noble's downfall by observing an unusual alignment of celestial bodies. This brought unwanted attention from political rivals who tried to force her to use her gifts for their schemes. One particularly aggressive suitor, Lord Dufont, wouldn't take no for an answer, leading to a scandal that forced her to seek new horizons. A mysterious letter speaking of Morrowind's unique astrological phenomena provided the perfect escape.

Religion

• Giselle maintains a purely academic approach to faith, viewing the gods through the lens of their celestial representations.
• Her studies take the form of meticulous observation and documentation of celestial movements, believing that understanding the gods comes through studying their physical manifestations.

Affiliations

The Mages Guild - Provides access to astronomical texts and equipment.
• The Imperial Cult and the Tribunal Temple - Source of valuable religious astronomical knowledge.
The Arcane Watch - Their ties to the Daedra might provide valuable information.
The Blades - the only way to get to the bottom of the Tribunal's truths.

Interests

• Books about religions and faith - Studies religious texts for astronomical references
• Daedric Shrines - Views them as earthly anchors to celestial powers
• Astronomical devices.

Goals

• Find your faith
• Explore moons! Go to space!
• Find and restore ancient Dwemer astronomical devices

Likes and Dislikes

• Dislikes cloudy and rainy weather - it interrupts her celestial observations. Seek shelter during bad weather.
• Collects unusual/pretty rocks that could be fallen stars

  • The Astrologer and the Nightsky
    new astrologer class: The Astrologer reads their fate daily in the stars (Divination power), be it a blessing or a curse. They carry a staff and are proficient at magic.
    new birthsign: (optional)Those born on uncertain days may find their fate moving among the stars. As a result, they receive blessings month after month, depending on the dominant constellation in the sky. They also enjoy superior luck.
  • Ahead of the Classes - makes the TR class Astrologer playable and provides starting gear and spells for both astrologer classes.
  • Merlord's Character Backgrounds - star child background: +50 luck during starlit nights.
  • Written in the Stars - a birthsign mod - The Mage (scholar)
  • Divine Providence - If/when your character ever comes to embrace a religion, read Varieties of Faith to select a deity (and associated bonus as you level up ).
  • Character Goals - let's you add custom goals (or select from a large selection)
  • All Books Color-Coded and Designed - all religious texts have a green cover, very helpful when browsing shelves. Also, the covers are beautiful.
  • Shinies - all the shiny rocks you can imagine.
  • Collecting The Thirty-Six Lessons of Vivec
  • Astrologian's Guild - Join a fully playable guild and gain ranks to the top.
  • The Dark Shard - After a Guild Guide teleportation goes horribly wrong, your quest to discover the mysteries of the Dark Shard will take you beyond the edges of Nirn itself.
  • Beyond the Firmament - An interstellar adventure turns to cosmic horror - can you survive what lurks between the stars? Assemble your crew, coordinate with an Imperial Mananaut, delve deep into forgotten Ayleid ruins, then test your mettle against the terrors of the void.
  • Under Masser's Gaze - The disappearance of Mages Guild members is shrouded in mystery. Can you uncover their fate? Follow the clues, which may lead you beyond Nirn itself.
  • Arkngdamz-Drunulal Space Station -  Arkngdamz-Drunulal is a space station orbiting Nirn. Make it your own, abuse its powers to fuel yours.
  • Chasing Ends - Assist the Mage's Guild with research into a particular star.
  • Main Quest Improvements because if you are to play the main quest again, you want it to be more fun.
  • Julan, Ashlander Companion 3.0 BETA because Julan makes the main quest better.
  • Galen's Quest for Truth  - A hermit on an island east of Vivec. Befriend him and help him uncover religious truths.
  • Rishajiit - A Companion Quest Mod  - A voiced companion with quests, dungeons, new gear and unlockable features. He follows Azurah and knows much about the Moons. He has insights into The Dark Shard's main quest.
  • Arvesa - An Armiger's Tale - An extensive companion and quest mod that hooks onto Morrowinds Main Quest and offers a serious perspective to the world presented.
  • Custom Portrait - if you create a unique portrait for your character.