Din's Curse

The Story

Last Christmas I was in France and found myself in an unusual situation: I had time but only my old laptop. I was eager to create a good video template for game review videos but was limited as to which games I could play.
I pick Din's Curse because of it low PC requirements but also because I enjoy aRPGs and this one promised to have a few twists: the whole random thing and the time-sensitive missions.
I ended up playing the game quite a bit and what I enjoyed the most was making a hybrid class and figuring out which skills worked best together.

I really think this is a cheap fun option for a multiplayer Diablo-like game.
I have wishlisted the dlc and will give it a go was soon as it is dirt cheap ;)

The Review

Overview

from official website
Din's Curse is an action RPG with multiplayer, 141 class combinations, real consequences, and a dynamic world.
Din, champion of the gods, has cursed you into a second life of service because you selfishly squandered your first one while causing misfortune to those around you. Travel the plains of Aleria and save desperate towns from the brink of annihilation. Until you're redeemed, you're doomed to wander the earth alone for all eternity.

My views

While the graphics are dated, this game is fun to play especially in co-op. It’s also dirt cheap (especially during sales). It has the flaws of its genre though: yes, you’ll want to grind for better drops / levels / skill points... (aRPG); yes, sometimes the town is unsave-able (randomly-generated).

  • Somewhat ugly graphics and sloppy animations
  • Get to a town, get quests, clear dungeon, get rewards, rinse and repeat
  • Randomised enemies and quests make certain towns too easy / hard
  • No main storyline (only played for 8 hours or so though)
  • Yes, it’s all random but a bit samey as well
  • Good simple cross-platform co-op, easy to set up, easy to get into
  • So many possible characters, love creating / testing new hybrid classes
  • Replayability and many options to make your game more or less challenging
  • Time-sensitive quests do make you rush to the lower levels rather than meticulously clear a whole map before moving on: heightened sense of danger
  • Low system requirements

To conclude

Will play some more and curious to try the DLC as it adds new quests (less samey-samey?) and more NPC interactions (stories?) and a new class (3 skill trees to try out)